Research and Development in Education (RaDEn) https://ejournal.umm.ac.id/index.php/raden <hr /> <table class="data" style="height: 430px;" width="581" bgcolor="#e8f9e8"> <tbody> <tr valign="top"> <td width="15%">Journal title</td> <td width="60%"><strong>: Research and Development in Education (RaDEn)</strong></td> <th rowspan="12"><img src="https://ejournal.umm.ac.id/public/site/images/admin/0-cover-vol-1-nomor-1.jpg" /></th> </tr> <tr valign="top"> <td width="15%">Initials</td> <td width="60%"><strong>: RADEN</strong></td> </tr> <tr valign="top"> <td width="15%">Frequency</td> <td width="60%"><strong>: 2 issues per year (July and December) </strong></td> </tr> <tr valign="top"> <td width="15%">DOI</td> <td width="60%"><strong>: prefix 10.22219 by <img src="https://ejournal.umm.ac.id/public/site/images/admin_aji/crossref7.png" alt="" width="48" height="17" /></strong></td> </tr> <tr valign="top"> <td width="15%">Print ISSN</td> <td width="60%"><strong>: <a href="https://portal.issn.org/resource/ISSN/2809-0284" target="_blank" rel="noopener">2809-0284</a></strong></td> </tr> <tr valign="top"> <td width="15%">Online ISSN</td> <td width="60%"><strong>: <a href="https://portal.issn.org/resource/ISSN/2809-3216" target="_blank" rel="noopener">2809-3216</a></strong></td> </tr> <tr valign="top"> <td width="15%">Editor-in-Chief</td> <td width="60%"><strong>: <a href="https://sinta.kemdikbud.go.id/authors/profile/5993127" target="_blank" rel="noopener">Prof. Dr. Abdulkadir Rahardjanto</a> (abdkadir@umm.ac.id)</strong></td> </tr> <tr valign="top"> <td width="15%">Man/Han. Editor</td> <td width="60%"><strong>: <a href="https://sinta.kemdikbud.go.id/authors/profile/6097192" target="_blank" rel="noopener">Tutut Indria Permana</a> (raden@umm.ac.id)</strong></td> </tr> <tr valign="top"> <td width="15%">Publisher</td> <td width="60%">: <a href="http://www.umm.ac.id/"><strong>Universitas Muhammadiyah Malang </strong></a></td> </tr> <tr valign="top"> <td width="15%">Cite Analysis</td> <td width="60%"><strong>: <a href="https://scholar.google.co.id/citations?user=E4VmlZEAAAAJ&amp;hl=en" target="_blank" rel="noopener">Google Scholar,</a> <a href="https://app.dimensions.ai/discover/publication?search_mode=content&amp;and_facet_source_title=jour.1426658" target="_blank" rel="noopener">Dimensions</a></strong></td> </tr> <tr valign="top"> <td width="15%">Indexing</td> <td width="60%"><strong> : <a href="https://sinta.kemdikbud.go.id/journals/profile/11727" target="_blank" rel="noopener">SINTA 2,</a> <a href="https://drive.google.com/file/d/1JE2H0rCAaA5MM9UOIQIbBQd5r09G0Ost/view?usp=sharing" target="_blank" rel="noopener">EBSCO,</a> <a href="https://doaj.org/toc/2809-3216?source=%7B%22query%22%3A%7B%22bool%22%3A%7B%22must%22%3A%5B%7B%22terms%22%3A%7B%22index.issn.exact%22%3A%5B%222809-0284%22%2C%222809-3216%22%5D%7D%7D%5D%7D%7D%2C%22size%22%3A100%2C%22sort%22%3A%5B%7B%22created_date%22%3A%7B%22order%22%3A%22desc%22%7D%7D%5D%2C%22_source%22%3A%7B%7D%2C%22track_total_hits%22%3Atrue%7D" target="_blank" rel="noopener">DOAJ</a>, <a href="https://scholar.google.co.id/citations?user=E4VmlZEAAAAJ&amp;hl=en" target="_blank" rel="noopener">Google Scholar</a>, <a href="https://garuda.kemdikbud.go.id/journal/view/27816" target="_blank" rel="noopener">GARUDA,</a> <a href="https://app.dimensions.ai/discover/publication?search_mode=content&amp;and_facet_source_title=jour.1426658" target="_blank" rel="noopener">Dimensions,</a></strong></td> </tr> </tbody> </table> <div><hr /><strong>Research and Development in Education (RaDEn)</strong> is a scientific journal that aims at publishing research results and review in Research and Development of education in various science fields. Research and Development results can be in classroom-oriented, product-oriented, and system-oriented perspectives implemented in Indonesia and developing countries. This journal also accepts articles related to model implementation, reviews related to efforts to develop the quality of education and learning, and development of the quality of education from elementary school to higher education levels. The article published must meet plagiarism check requirements (based on editorial board decision). This journal is published twice a year, i.e. in July and December, in English. This journal was indexed by <a href="https://sinta.kemdikbud.go.id/journals/profile/11727" target="_blank" rel="noopener"><strong>SINTA 2</strong></a> <strong><a href="https://drive.google.com/file/d/1a2ng730NBKGJtWNsUt8QHixSuXSyVtqo/view?usp=sharing" target="_blank" rel="noopener">(Decree No, 152/E/KPT/2023),</a> </strong><a href="https://essentials.ebsco.com/search?query=Research+and+Development+in+Education+" target="_blank" rel="noopener"><strong> EBSCO</strong></a> and <a href="https://doaj.org/toc/2809-3216?source=%7B%22query%22%3A%7B%22bool%22%3A%7B%22must%22%3A%5B%7B%22terms%22%3A%7B%22index.issn.exact%22%3A%5B%222809-0284%22%2C%222809-3216%22%5D%7D%7D%5D%7D%7D%2C%22size%22%3A100%2C%22sort%22%3A%5B%7B%22created_date%22%3A%7B%22order%22%3A%22desc%22%7D%7D%5D%2C%22_source%22%3A%7B%7D%2C%22track_total_hits%22%3Atrue%7D" target="_blank" rel="noopener"><strong>DOAJ</strong></a>. </div> Universitas Muhammadiyah Malang en-US Research and Development in Education (RaDEn) 2809-0284 <p>Authors who publish with Research and Development in Education agree to the following terms:</p> <ol> <li>For all articles published in the Research and Development in Education, copyright is retained by the authors. Authors give permission to the publisher to announce the work with conditions. When the manuscript is accepted for publication, the authors agree to the automatic transfer of non-exclusive publishing rights to the publisher.</li> <li>Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under a <a href="http://creativecommons.org/licenses/by-sa/4.0/" rel="license">Creative Commons Attribution-ShareAlike 4.0 International License</a> that allows others to share the work with an acknowledgment of the work's authorship and initial publication in this journal.</li> <li>Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgment of its initial publication in this journal.</li> <li>Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work (See The <a href="http://opcit.eprints.org/oacitation-biblio.html" target="_blank" rel="noopener">Effect of Open Access</a>).</li> </ol> <p> </p> <p><a href="http://creativecommons.org/licenses/by-sa/4.0/" rel="license"><img src="https://i.creativecommons.org/l/by-sa/4.0/88x31.png" alt="Creative Commons License" /></a><br />This work is licensed under a <a href="http://creativecommons.org/licenses/by-sa/4.0/" rel="license">Creative Commons Attribution-ShareAlike 4.0 International License</a>.</p> Implementation of augmented reality media through the metaverse approach in social science learning https://ejournal.umm.ac.id/index.php/raden/article/view/35675 <p>The purpose of this study is to test and implement the feasibility of Augmented Reality (AR) media in social studies learning that has been designed in previous research, as well as develop an implementation strategy. Augmented Reality (AR) learning media focuses on teachers and students in the classroom in social studies learning. Meanwhile, AR media helps teachers contextualize social studies learning and can be used as a source of social studies learning Quantitative research approaches use research designs and methods, namely through product testing or socialization, the level of effectiveness using pseudo-experiments in three schools in Bandung City Junior High School. The study results provide information about the feasibility and testing of AR media products that are suitable for use in social studies learning. This states that 97% of students are interested in AR learning. The effectiveness of AR media applications in social studies learning obtained a very high response from students, 90%, while the responses of teachers and students showed promising results in using AR media applications in the classroom.</p> Ade Budhi Salira Dina Siti Logayah Rizal Akbar Darmawan Mina Holilah Muhammad Arief Rakhman Copyright (c) 2024 Ade Budhi Salira, Dina Siti Logayah, Rizal Akbar Darmawan, Mina Holilah, M. Arif Rakhman https://creativecommons.org/licenses/by-sa/4.0 2024-09-16 2024-09-16 4 2 736 745 10.22219/raden.v4i2.35675 Development of domino media to improve problem solving and mathematical communication for Islamic boarding school students https://ejournal.umm.ac.id/index.php/raden/article/view/34102 <p>Mathematical problem solving and communication skills are important factors in learning mathematics. Therefore, it is necessary to develop learning media, especially in Islamic boarding school curricula where the learning load is greater than the regular curriculum. On this basis, the aim of this research is to develop domino card media to improve problem solving and mathematical communication skills of Islamic boarding school students. Development was carried out at Al-Izzah IIBS Batu Middle School, Malang, using the ADDIE model. Data obtained from documents, observations, questionnaires and tests were analyzed using qualitative and quantitative approaches. Based on the results of the validation analysis, the domino card media was declared valid from the aspects of design, material, curriculum, consistency, language, practicality, problem solving development and mathematical communication. Meanwhile, the effectiveness of using domino card media in learning is classified as effective, if seen from the results of the problem solving ability test with an N-Gain score of 76.79%, and the results of the mathematical communication ability test with an N-Gain score of 61.79%. Many factors cause this non-optimality, including a lack of mathematics lesson hours, a busy lesson schedule that is less suited to conditions, many demands on students, and the learning load in the curriculum.</p> Nur Hidayah Moh. Mahfud Effendi Alfiani Athma Putri Rosyadi Copyright (c) 2024 Nur Hidayah, Moh. Mahfud Effendi, Alfiani Athma Putri Rosyadi https://creativecommons.org/licenses/by-sa/4.0 2024-09-17 2024-09-17 4 2 746 761 10.22219/raden.v4i2.34102 Development of Scrapbook Learning Media in Indonesian Language Content for Class III Primary School https://ejournal.umm.ac.id/index.php/raden/article/view/35357 <p>Based on the results of pre-research activities through observations and interviews conducted by researchers in class III at SD Negeri 05 Indralaya, various problems in learning activities were revealed. Scrapbooking is an example of a very interesting still visual media, referring to the art of sticking photos or drawings on paper and turning them into creative works. This research aims to produce valid and effective learning media products. Media validity, teacher response, and student response to scrapbook learning media in Indonesian language content. The type of research used is Research and Development (R&amp;D) with the ADDIE development model with five stages consisting of Analyze, Design, Develop, Implement, and Evaluate. The research subjects were 1 teacher and 15 students. Data collection was carried out based on the results of material expert and media expert validation sheets, teacher response questionnaire sheets student responses, interviews, and documentation. Validation from material experts with a score percentage of 96.42% which is categorized as very valid. Validation from media experts with a score percentage of 90.6% which is categorized as very valid. The teacher response questionnaire resulted in a percentage score of 100% which was categorized as very good. Student response questionnaire with 2 trials, namely the small group got a percentage result of 88.88% in the very good category, and the large group got a percentage result of 84.44% in the very good category. Thus, the product in the form of scrapbook learning media is valid and effective for use as a learning media.</p> Marwan Pulungan L. Laihat Siti Dewi Maharani Berta Herdiana Mazda Leva Okta Safitri Copyright (c) 2024 Marwan Pulungan, L. Laihat, Siti Dewi Maharani, Berta Herdiana, Mazda Leva Okta Safitri https://creativecommons.org/licenses/by-sa/4.0 2024-09-19 2024-09-19 4 2 762 773 10.22219/raden.v4i2.35357 Geometric thinking program to enhance problem-solving skills of primary school teacher candidates https://ejournal.umm.ac.id/index.php/raden/article/view/35310 <p>Geometry is a mathematics subject that has been widely considered hard. Several problems in learning geometry lead to geometric problem-solving skills. After exploring various causes, theories, and processes of geometric thinking, there should be an evaluation program to optimize problem-solving skills. This study aims to (1) develop a geometric thinking evaluation program and (2) enhance geometric problem-solving skills observed from the students’ thinking level. The research and development adopted the Analysis, Design, Development, Implementation, and Evaluation (ADDIE) model, which started from the analysis stage involving four lecturers and 306 of students. The research was conducted at Primary School Teacher Education Department, Universitas Negeri Semarang. The process continued to the design stage, at which the evaluation program was drafted, followed by the development stage to test the validity. The last two phases included the trials in which the t-test and n-gain were applied to measure the program's effectivity and the evaluation phase aimed at assessing its practicality and the student's achievement in geometry. The established evaluation program covers an instrument of 39 multiple-choice items as an early assessment to determine the thinking level and learning trajectories as a scaffolding for improving geometric thinking skills. The trajectories, in the form of worksheets, were adjusted to the students' thinking level and were effective in assisting them in elevating to the informal reasoning level as well as refining their problem-solving skills.</p> T. Trimurtini Nursiwi Nugraheni Budi Waluya Elok Fariha Sari Copyright (c) 2024 T. Trimurtini, Nursiwi Nugraheni, Budi Waluya, Elok Fariha Sari https://creativecommons.org/licenses/by-sa/4.0 2024-09-21 2024-09-21 4 2 774 787 10.22219/raden.v4i2.35310 Enhancing students’ science outcomes through problem-based interactive flipbook e-module https://ejournal.umm.ac.id/index.php/raden/article/view/34572 <p>The challenges of finding interesting and interactive teaching materials is one of the causes of low science learning outcomes. Accordingly, this study formulates valid, practical, and effective flipbook-based e-modules for improving junior high school students' science learning outcomes. The Research and Development (R&amp;D) method with the ADDIE development model was adopted. Then, the effectiveness of proposed e-modules in improving cognitive learning outcomes through pretest and posttest questions was measured. The garnered data was analyzed using the t-test and N-Gain. The material aspect was declared valid with 87% accuracy, while the media aspect yielded 84% accuracy, falling under the valid category. The practicality test for the e-module conducted by involving the teacher resulted in a 97% score in the practical category. Similarly, the readability test conducted by involving the students resulted in a 93% score in the practical category. The analysis of the test results indicated a significant difference in cognitive learning outcomes before and after using flipbook-based e-modules, with a sig value of 0.000 &lt; a = 0.05. The N-Gain test yielded a value of 0.70 in the medium criteria, placing the level of effectiveness in the moderately effective category. These results suggest that the implementation of the Problem-Based Learning (PBL) model, facilitated by flipbook-based interactive e-modules in learning activities, can enhance the science learning outcomes of junior high school students.</p> Sindi Kharomah Yayuk Mulyati Muhammad Fajar Marsuki Indra Fardhani Erti Hamimi Mochammad Hannats Hanafi Ichsan Said Hasan S. Sugiyanto Copyright (c) 2024 Sindi Kharomah, Yayuk Mulyati, Muhammad Fajar Marsuki, Indra Fardhani, Erti Hamimi, Mochammad Hannats Hanafi Ichsan, Said Hasan, S. Sugiyanto https://creativecommons.org/licenses/by-sa/4.0 2024-09-28 2024-09-28 4 2 788 803 10.22219/raden.v4i2.34572 Effectiveness of using a bar model in solving story problems for elementary school students https://ejournal.umm.ac.id/index.php/raden/article/view/35295 <p>One of difficulty student in study mathematics that is how to finish math narrative text. The purpose of research this that is for describe about effectiveness of the bar model for finish math narrative text for school base. Type of research used in study that is descriptive qualitative, with 22 of students in third grade as a research subject. Moreover, this research was conducted in State Elementary School 01 of Beji Junrejo Disctrict, Batu – East Java. Data collection techniques use observation, interviews and tests. Furthermore from the data obtained analyzed in a way qualitative with use stage: data reduction, data presentation, and withdrawal data conclusions. The research results show that the bar model is very effective help student in finish math narrative text this elementary school student capable draw a bar model for represent mark in mathematics. This is can help they in answer question with more easy and doable develop number sense ability.</p> Erna Yayuk Beti Istanti Suwandayani Alfiani Athma Putri Rosyadi Dyah Worowirastri Ekowati Agung Deddiliawan Ismail Copyright (c) 2024 Erna Yayuk, Beti Istanti Suwandayani, Alfiani Athma Putri Rosyadi, Dyah Worowirastri Ekowati, Agung Deddiliawan Ismail https://creativecommons.org/licenses/by-sa/4.0 2024-09-28 2024-09-28 4 2 804 815 10.22219/raden.v4i2.35295 What can we learn from one-to-one trials in Instructional design? A case from module development https://ejournal.umm.ac.id/index.php/raden/article/view/35763 <p>The one-to-one trial phase within the instructional design development model has frequently been neglected in prior research. This stage should provide much in-depth insight considering its nature, which is in-depth face-to-face data collection between designers and participants. In this study, we aim to analyze a particular instance of module development during the one-to-one trial phase. This study is part of the media development stage with the ADDIE model (Analyze, Design, Develop, Implement, and Evaluate) at the implementation stage. We used quantitative data collection through scoring and qualitative data through interviews with six participants involved in the one-to-one trial. The findings revealed that students provided critical feedback on two aspects of the module, particularly its design appeal and suitability for independent learning, aligning with an average participant score of 3 on a 1-5 scale. These results provide an overview that one-to-one as a foundation and initiation for a broader trial plays an essential role in providing a starting point for an implementation where quantitative and qualitative data provide holistic insight.</p> Muhsinah Annisa Dasim Budimansyah Mupid Hidayat Atiek Winarti Fadhlan Muchlas Abrori Copyright (c) 2024 Muhsinah Annisa, Dasim Budimansyah , Mupid Hidayat , Atiek Winarti , Fadhlan Muchlas Abrori https://creativecommons.org/licenses/by-sa/4.0 2024-09-29 2024-09-29 4 2 816 826 10.22219/raden.v4i2.35763 Development of learning model problem investigation discussion sharing to improve science literacy and collaboration https://ejournal.umm.ac.id/index.php/raden/article/view/35318 <p>Science literacy and collaboration skills in schools are still very low and the learning models applied by teachers still have shortcomings that need to be improved. Based on this, researchers are interested in developing a learning model called Problem Investigation Discussion Sharing (PIDS), which combines three learning models: Problem Based Learning (PBL), Inquiry Learning, and Discovery Learning. The purpose of this study is to test the validity, practicality and effectiveness of the PIDS learning model. This study uses the ADDIE design with the phases Analyze, Design, Development, implementation, and evaluation. The research was conducted in three schools with three validators. Validation results obtained a score of 89% in valid categories. Practicality results of 86% in highly practical categories; N-gain results in science literature of 0.65 in medium categories and collaboration results of 78.3% in collaborative categories. In conclusion, the PIDS learning model is valid, practical and effective.</p> Dian Nur Indah Sari S. Suratno Pramudya Dwi Aristya Putra Copyright (c) 2024 Dian Nur Indah Sari, S. Suratno, Pramudya Dwi Aristya Putra https://creativecommons.org/licenses/by-sa/4.0 2024-10-02 2024-10-02 4 2 827 844 10.22219/raden.v4i2.35318 Enhancing creativity through PjBL-STEAM equipped biogeochemical cycle educational kit on ecosystem materials in junior high school https://ejournal.umm.ac.id/index.php/raden/article/view/35186 <p>The 21st Century learning requires students to have innovative and creative abilities. In supporting the learning process, the project-based learning model is used through the STEAM approach. This study aimed to develop PjBL-STEAM-based aquascape biogechemical cycle edukit on ecosystem material that are valid, practical, and effective to practice creative thinking skills. This development research used the ADDIE model including: 1) analyze; 2) design; 3) develop; 4) implement; 5) evaluate. Quantitative data was obtained from the value given by the validator, the results of the practicality tests of teachers and students, as well as the results of effectiveness through pretest and posttest questions. Meanwhile, qualitative data was obtained from teacher interview, comments, and suggestions provided by the validator and the teacher on each indicator in the instrument. Data collection techniques was conducted through interviews, questionnaires, and tests. The data analysis was carried out using percentage analysis and qualitative descriptive. The results of the material validation were 98% while the media validation were 94.25%. The results of the teacher's practicality test were 100% while students were 89%. The results of pretest and posttest showed a difference. The mean results of the N-Gain score for each indicator were categorized as medium with the highest increase results, namely the elaboration indicator and the lowest increase in the flexibility indicator. Based on these results, it can be concluded that the PjBL-STEAM-based aquascape biogeochemical cycle education is very valid, practical, and effective to be use in 7th graders in ecosystem material to train the creative thinking skills.</p> Dina Febrianti Erti Hamimi Copyright (c) 2024 Dina Febrianti, Erti Hamimi https://creativecommons.org/licenses/by-sa/4.0 2024-10-03 2024-10-03 4 2 845 862 10.22219/raden.v4i2.35186 Development of android-based self-assessment application for basic pencak silat techniques https://ejournal.umm.ac.id/index.php/raden/article/view/33453 <p>In Physical Education learning (PE), the absence of effective self-assessment to measure basic <em>pencak silat</em> techniques can hinder student learning and skill development. This research aimed to develop an Android-based self-assessment application for basic <em>pencak silat</em> techniques in PE classes. The study follows the Research and Development (R&amp;D) method, incorporating the ADDIE model: Analysis, Design, Development, Implementation, and Evaluation. Through expert validation and field trials at State High School 1 Bengkalis, the application's feasibility and effectiveness were assessed. Results showed a high level of feasibility and effectiveness, with significant improvement in students' understanding and skills in basic <em>pencak silat</em> techniques. The application offers benefits such as ease of use for teachers, increased student interest, and clear learning objectives. However, challenges include dependence on internet connectivity and device limitations. Despite limitations, this study contributes to innovative and efficient learning aids, enhancing skill assessment in PE. The implications extend to curriculum integration and improved assessment methods for teachers, empowering students to monitor their progress and enhance their skills independently. Future research could explore broader applications in sports learning and address specific needs in <em>pencak silat</em> education.</p> Mukhti Fadhli Kurniawan Nurul Ihsan Roma Irawan Aldo Naza Puta Yovhandra Ockta Copyright (c) 2024 Mukhti Fadhli Kurniawan, Nurul Ihsan, Roma Irawan, Aldo Naza Puta, Yovhandra Ockta https://creativecommons.org/licenses/by-sa/4.0 2024-10-08 2024-10-08 4 2 863 875 10.22219/raden.v4i2.33453 Mathematical connection skills of junior high school students in solving system of linear equations in two variables problems https://ejournal.umm.ac.id/index.php/raden/article/view/36021 <p>Students mathematical connection skills are valuable dimension that teachers must put into consideration so that students can develop and link their mathematical skills with knowledge beyond Mathematics. This research aimed to analyze the mathematical connection skills of Junior High School students when solving the System of Linear Equations in Two Variables (<em>Sistem Persamaan Linear Dua Variabel</em>/SPLDV) problem. Students mathematical connection skills are valuable dimension that teachers must put into consideration so that students can develop and link their mathematical skills with knowledge beyond Mathematics. This research aims to analyze the mathematical connection skills of Junior High School students when solving the SPLDV problem. This research made use of Qualitative approach by which 18 students of grade VIII from SMP Argopuro 1 Panti Jember, East Java, participated. Mathematical connection skill test and interview guideline were conducted for this research. Data triangulation technique was used to process and compile data for the research report. The findings of the research discovered that students with high level of mathematical connection skills were able to relate and implement their knowledge to different kinds of situations, and students with medium level of mathematical connection skills were only able to apply their knowledge to simple situations, meanwhile students with low level of mathematical connection skills were unable to relate and implement their knowledge to a variety of situations.</p> Luluk Sulistiyowati Indah Wahyuni Copyright (c) 2024 Luluk Sulistiyowati, Indah Wahyuni https://creativecommons.org/licenses/by-sa/4.0 2024-10-22 2024-10-22 4 2 876 894 10.22219/raden.v4i2.36021 Development augmented reality assisted teaching modules human sensory system to improve student learning outcomes https://ejournal.umm.ac.id/index.php/raden/article/view/35851 <p>In the era of digital transformation, the use of technology to improve the quality of learning is very important. This research aimed to develop a teaching module for human sensory system material assisted by augmented reality media to improve students' biology learning outcomes. This research uses research and development methods. The subjects of this research were 22 Biology Education students at the University of Papua. Data collection instruments include validation sheets and questionnaires to determine the validity and responses of students to teaching modules as well as providing multiple choice questions to measure learning outcomes. The data analysis technique is descriptive by calculating validation results, analyzing student response questionnaires and student learning outcomes. The research results show that media and material expert validation test results obtained a percentage of 93.33% with a very valid category. The results of assessing student responses in the trial obtained an average percentage of 85.13% in the very good category. Student biology learning results show an average of 61.36 in the sufficient category. The conclusion of the research on Augmented Reality-assisted teaching modules meets the criteria of being valid, practical and effective and improving students' biology learning outcomes.</p> I. Iwan Silvia Hanna Kusuma Sirait Nuryanti Rumalolas Copyright (c) 2024 I. Iwan, Silvia Hanna Kusuma Sirait, Nuryanti Rumalolas https://creativecommons.org/licenses/by-sa/4.0 2024-10-27 2024-10-27 4 2 895 907 10.22219/raden.v4i2.35851 Developing mobile augmented reality in picture book for teaching English for young learners https://ejournal.umm.ac.id/index.php/raden/article/view/33722 <p>An effective language and learning process must contain interactive, fun, challenging, motivating aspects and provide more space for students to develop their creativity and independence, according to students' talents and interests; thus, appropriate teaching media can be as assisting tools. When selecting media, you need to consider several things, namely learning objectives, effectiveness, easy to obtain, students, use, not rigid, cost, and quality. One of the developments in learning media that is currently still new is learning media using Augmented Reality. This research aims to develop Augmented Reality-based text book learning media for English language learning. Developing text-book media using an application with a barcode scanner on text-books. This application displays 4D images or animations that have sound and movement so that it will help students to understand English texts. The research method used is the research and development method (Research &amp; Development) while the product development model used is the ADDIE model (Analysis, Design, Development, Implementation, &amp; evaluation. After developemnt anf evalution phase, the findings reveals that the outcome of teaching material product is deemed highly valid and appropriate for teaching English to yong learners, especially for primary school in this research context, as it was supported by the result of validation phase with media experts, subject matter experts, and student trials. Additionally, reflecting on the result of this study, the pedagogical implications of this result discussed further in this research.</p> Naajihah Mafruudloh Finaty Ahsanah K. Khoiriyah Copyright (c) 2024 Naajihah Mafruudloh, Finaty Ahsanah, K. Khoiriyah https://creativecommons.org/licenses/by-sa/4.0 2024-10-28 2024-10-28 4 2 908 923 10.22219/raden.v4i2.33722 Development of augmented reality media based on Assemblr Edu to enhance the learning outcomes https://ejournal.umm.ac.id/index.php/raden/article/view/34160 <p>This study focuses on the development and evaluation of augmented reality (AR) learning media based on the Assemblr Edu application, aimed at enhancing the learning experience of fifth-grade students at SDN Tambaharjo 01. The AR media covers the subject of Community Economic Conditions and Natural Resources and Supporting Factors for Community Economic Activities. The research process included designing the AR content, validating it with experts, and conducting small and large group trials. This study investigates the development and effectiveness of AR learning media based on the Assemblr Edu application to improve learning outcomes in Natural Science and Social Studies for fifth-grade students at SD Negeri Tambaharjo 01. The research employs a quantitative approach with a Research and Development (R&amp;D) method, utilizing the ADDIE development model to create and assess the learning media. The study addresses low student performance in Natural Science and Social Studies by integrating interactive AR technology to make learning more engaging and effective.The developed AR media, which includes 3D and 2D interactive content, was validated by material and media experts, yielding a high validity score of 90.31%. Small and large group trials were conducted, showing significant improvements in student learning outcomes. Pretest and posttest results demonstrated an average score increase from 50 to 85, with a student response rate of 88.46% indicating the media's feasibility. Teachers also rated the AR media highly, with a response score of 91.34%, confirming its practical application in educational settings. The study concludes that the Assemblr Edu-based AR learning media is highly feasible and effective in enhancing student learning outcomes in Natural Science and Social Studies.</p> La Shita Ardia Damayanti Galih Mahardika Christian Putra Copyright (c) 2024 La Shita Ardia Damayanti, Galih Mahardika Christian Putra https://creativecommons.org/licenses/by-sa/4.0 2024-10-28 2024-10-28 4 2 924 939 10.22219/raden.v4i2.34160 Development of Pancasila monopoly learning media based on SAVI to improve Pancasila education learning outcomes https://ejournal.umm.ac.id/index.php/raden/article/view/35997 <p>The low learning outcomes of students in interpreting the rules in the school and home environment need attention. This is caused by the teacher's teaching methods, which are less varied and interesting. This study aims to develop Pancasila monopoly media to improve PPKn learning outcomes. The study applies the 4D development model, which stands for Define, Design, Development, and Dissemination. This model was chosen because the stages of implementation are divided in detail and systematically. The analysis is descriptive of quantitative and qualitative data obtained through observation, interviews, and direct measurements in the field. The results of the media expert assessment obtained a score of 93.7% with very good criteria, and the material expert obtained a score of 96.2% with very decent criteria. Student learning outcomes increased to 82.32 from the previous score of 42.50. The increase was 39.8%. While the control class that did not use media increased its score from 49.05 to 75.48. The results of the N-Gain test obtained an average difference in the experimental class of 39.8 with an n-gain of 0.76 and a moderate criterion, and the effectiveness interpretation obtained a score of 76.50 with a fairly effective criterion. While the control class with an average difference of 26 obtained an N-Gain score of 0.52 on the moderate criterion and an effectiveness level of 52.35, a less effective.</p> Bayu Adhi Dwi Yulianto Susilo Tri Widodo Copyright (c) 2024 Bayu Adhi Dwi Yulianto, Susilo Tri Widodo https://creativecommons.org/licenses/by-sa/4.0 2024-10-28 2024-10-28 4 2 940 951 10.22219/raden.v4i2.35997 Development of digital learning media based on augmented reality to improve student learning outcomes of elementary school https://ejournal.umm.ac.id/index.php/raden/article/view/36308 <p>Based on observations that have been made at SDN Agungmulyo, there are problems with student</p> <p>learning outcomes, one of which is monotonous learning. The purpose of this study was to develop and see the effect of using Augmented Reality media on student learning outcomes. The type of research in this study is Research and Development (RnD) research that uses the ADDIE research model with the stages of analysis, design, development, implementation, evaluation. The development of Augmented Reality digital-based learning media products in IPAS subjects is considered valid with an average value from experts of 88%. The results showed an increase in student learning outcomes in grade V IPAS subjects there was an increase of 0.8000 with High criteria on a small scale, and an average increase of 0.5384 with Moderate criteria on a large scale, by the N Gain Test which shows an increase in the average before and after implementing learning, then digital Augmented Reality-based learning media can improve student learning outcomes in IPAS Class V subjects at SDN Agungmulyo Pati. Researchers suggest that education in Indonesia is increasingly able to develop application-based learning media for the advancement of education.</p> Nanda Lailatul Nafis Moh. Fathurrahman Copyright (c) 2024 Nanda Lailatul Nafis, Moh. Fathurrahman https://creativecommons.org/licenses/by-sa/4.0 2024-10-28 2024-10-28 4 2 952 963 10.22219/raden.v4i2.36308 Learning obstacles in the generalization process: In case number pattern topic https://ejournal.umm.ac.id/index.php/raden/article/view/36342 <p>Generalization plays an important role in mathematics because it is considered inherent in mathematical thinking in general. Where number pattern is a topic that is closely related to generalization. Problems are still found in generalizing number patterns so this can cause learning obstacles. This research aims to identify learning obstacles for Junior high school students in the generalization process with a focus on number pattern topics. This research is qualitative research with a case study method. The research subjects consisted of 30 grade 8 students in Jakarta who had studied number pattern. Subjects were given three test tasks, the results of which were used to figure out learning obstacles in the generalization process experienced by students and then continued with interviews with ten subjects. The findings show that learning obstacles in the pattern generalization process occur primarily at the expression and symbolic stages. Most students bypassed the generalization method, relying instead on formulas or manual calculations. Based on these results, it is recommended that educators implement didactic designs that offer targeted interventions during the expression and symbolic stages, such as using more interactive and symbolic reasoning activities to strengthen students' understanding and generalization skills in number patterns.</p> Nyla Farhatul Maula Didi Suryadi Al Jupri Copyright (c) 2024 Nyla Farhatul Maula, Didi Suryadi, Al Jupri https://creativecommons.org/licenses/by-sa/4.0 2024-10-28 2024-10-28 4 2 964 976 10.22219/raden.v4i2.36342 Blooket: Alternative media for Arabic vocabulary learning for university students in Islamic boarding schools https://ejournal.umm.ac.id/index.php/raden/article/view/36372 <p>The utilization of digital platforms is one of the key factors in the success of learning activities. This applies to Arabic language learning activities for specific purposes for students. Instructors and teachers can leverage digital platforms to provide students with new experiences in the learning process. One digital platform that can serve as an alternative medium is Blooket. This study aims to explore Arabic language classes for specific purposes with the aid of an educational game platform. Therefore, the researcher employs qualitative research to gain an in-depth understanding of the various phenomena occurring during these activities. The researcher uses observation techniques to monitor the atmosphere and interactions among students during the class. Documentation is also used to gather data in the form of supporting documents for these activities. The data is then analyzed using the Miles, Huberman, and Saldana analysis model, which consists of three stages: data condensation, data presentation, and conclusion drawing. The results of the study indicate that Arabic language classes for specific purposes consist of several activities. First, the instructor begins with an introduction to the Arabic language for the purpose of pilgrimage by inviting a pilgrimage guide. The skill focus of the learning is vocabulary mastery related to the conduct of the pilgrimage. Next, the instructor uses the educational game platform Blooket to motivate students and provide them with a new and engaging learning experience in Arabic. Students enthusiastically participate in the series of class activities. In addition, they gain new experiences regarding the use of the Blooket digital platform in Arabic language learning.</p> Ahmad Fatoni Mochammad Firdaus Ahmad Hafidz Abdullah Faris Maturedy Utari Dwi Mayasari Primasti Nur Yusrin Hidayanti Copyright (c) 2024 Ahmad Fatoni, Mochammad Firdaus, Ahmad Hafidz Abdullah, Faris Maturedy, Utari Dwi Mayasari, Primasti Nur Yusrin Hidayanti https://creativecommons.org/licenses/by-sa/4.0 2024-11-04 2024-11-04 4 2 977 988 10.22219/raden.v4i2.36372 Developing project-based worksheet enriched with Pancasila student profile for junior high school https://ejournal.umm.ac.id/index.php/raden/article/view/35212 <p>This research was motivated by the learning process carried out by teachers has not facilitated students adequately through the use of LKPD. Teachers tend to use textbooks which contain material summaries and practice questions. The objectives of this research are (1) To describe the validity of P5-based LKPD; and (2) Describe the practicality of P5-based LKPD. The research method used is research and development (R &amp; D) with the ADDIE model, namely analysis, design, development, implementation, and evaluations. The instruments used are validation sheets and teacher and student response questionnaire sheets. From a series of development processes carried out, it can be concluded that the LKPD based on the P5 Bhineka Tunggal Ika theme received a score of 91.75% and is within the very feasible criteria. Meanwhile, for the practicality of the LKPD based on the P5 theme of Bhinneka Tunggal Ika, the teacher gave a score of 90% and was within the very practical criteria and students gave a score of 92.2% and was within the very practical criteria. As a form of follow-up and as a limitation to the research objectives, the researcher recommends testing the effectiveness of LKPD based on the P5 theme of Bhineka Tunggal Ika</p> Budi Santoso K. Kustiyowati W. Waris Copyright (c) 2024 Budi Santoso, K. Kustiyowati, W. Waris https://creativecommons.org/licenses/by-sa/4.0 2024-11-05 2024-11-05 4 2 989 1001 10.22219/raden.v4i2.35212 STEM-based ecology module development for differentiated learning in agroecosystem of junior high schools https://ejournal.umm.ac.id/index.php/raden/article/view/36314 <p>The study aims to describe the development of an integrated STEM-based ecological module to improve creative thinking skills and learning outcomes in agroecosystems in differentiated learning. The research method is developing the Thiagarajan Four-D model with a one-group pretest-posttest design. Validation data were obtained from module validation, learning design, creative thinking skills rubric, and learning outcome test. Practicality is determined based on teacher and student responses, learning implementation, and readability tests. Effectiveness is determined based on the N-gain value of creative thinking skills and learning outcomes. The results of the study were very significant: the score of module validation was 90.21, the result of all practice indicators was 92.9, the N-gain effectiveness result of creative thinking skills was 0.86, and the N-gain result of learning outcomes was 0.92. In conclusion, the STEM-based ecological module in differentiated classes is valid, practical, and effective in improving creative thinking skills and learning outcomes.</p> Slamet Hariyadi Jekti Prihatin Nikmatin Mabsutsah Copyright (c) 2024 Slamet Hariyadi, Jekti Prihatin, Nikmatin Mabsutsah https://creativecommons.org/licenses/by-sa/4.0 2024-11-07 2024-11-07 4 2 1002 1016 10.22219/raden.v4i2.36314 How does an animated video on human sense improving students’ with hearing impairment a concept understanding? https://ejournal.umm.ac.id/index.php/raden/article/view/35262 <p>The quality of education for children with special needs must be continuously improved to help them fully develop their potential. However, students with hearing impairments often face challenges in comprehending complex scientific concepts due to limitations in vocabulary and the abstract nature of traditional teaching materials. This study focuses on the development of animated learning videos covering human sensory systems to enhance conceptual understanding among students with hearing impairments. The research employed a Research and Development (R&amp;D) approach using the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation) and a pre-experimental one-group pretest-posttest design to assess the effectiveness of the videos. The product was tested on 10<sup>th</sup>-grade students at Special Senior High School of Magelang. Validation results showed that the animated video met the media criteria for validity, while the content criteria achieved high validity with scores of 79.6% and 80.4%, respectively. The effectiveness of the animated videos was further supported by an N-Gain score of 0.78, indicating a high level of improvement in student understanding. These findings suggest that the developed animated videos are highly feasible and effective tools for improving the conceptual understanding of students with hearing impairments.</p> Shefa Dwijayanti Ramadani Putri Nadila Ferisa Prasetyaning Utami Copyright (c) 2024 Shefa Dwijayanti Ramadani, Putri Nadila, Ferisa Prasetyaning Utami https://creativecommons.org/licenses/by-sa/4.0 2024-11-10 2024-11-10 4 2 1017 1029 10.22219/raden.v4i2.35262 Development of an Arabic writing skills textbook based on collocations https://ejournal.umm.ac.id/index.php/raden/article/view/36229 <p>This study aims to develop Arabic writing skills teaching materials based on collocations, assess their feasibility, and evaluate their effectiveness. Collocations are combinations of words that naturally and correctly go together according to the cultural norms of native speakers. This research and development utilized the ADDIE model, which consists of five stages: analysis, design, development, implementation, and evaluation. The study results revealed: (1) The Arabic writing skills teaching materials were developed with fourteen topics based on collocations, starting with short texts, presenting a column of collocating words, guided exercises conducted through discussions among students and/or with the lecturer, detailed explanations with examples from the Qur'an, hadith, and Arabic news, followed by exercises and concluded with motivational statements; (2) Feasibility was obtained from expert validation and student feedback after field practice, with the data showing that the developed textbook is highly suitable for publication and teaching; (3) Effectiveness was determined by comparing pretest and posttest results, with statistical analysis using SPSS indicating a significant difference.</p> Achmad Tito Rusady Rizki Gumliar Copyright (c) 2024 Achmad Tito Rusady, Rizki Gumliar https://creativecommons.org/licenses/by-sa/4.0 2024-11-15 2024-11-15 4 2 1030 1042 10.22219/raden.v4i2.36229 Integrating disaster literacy in high school geography: Designing and testing a flood assessment tool https://ejournal.umm.ac.id/index.php/raden/article/view/36257 <p>Indonesia's high vulnerability to flood disasters has significant social and educational impacts, especially on secondary school students. This research addresses the need for an effective flood disaster literacy tool by developing a credible and validated test instrument designed for high school geography education. Using the ADDIE model, this research involved the stages of review, creation, implementation, testing, and assessment. The study involved a sample of 30 students from SMA Negeri 1 Beber, Cirebon Regency, who were assessed for their understanding through a specially designed flood disaster literacy test. The results showed a mix of correct and incorrect answers, with notable variations in students' understanding. The test instrument showed high validity and reliability, with a KR-21 coefficient of 0.963, confirming its robustness. Despite a few invalid items, the instrument effectively evaluated key aspects of flood disaster literacy, including knowledge, attitudes and practical skills. The findings highlight strengths and areas for improvement in students' understanding, emphasising the need for targeted educational strategies. This research contributes to improving geography education by integrating disaster literacy and offers a foundation for future curriculum development.</p> Mohamad Tusam Lili Somantri Iwan Setiawan Copyright (c) 2024 Mohamad Tusam, Lili Somantri, Iwan Setiawan https://creativecommons.org/licenses/by-sa/4.0 2024-11-18 2024-11-18 4 2 1043 1055 10.22219/raden.v4i2.36257 Differentiated teaching materials with an Islamic values approach in the differential calculus course https://ejournal.umm.ac.id/index.php/raden/article/view/33373 <p>Students' needs in the learning process are different. For this reason, learning needs to be designed according to student characteristics in order to obtain optimal results. Apart from that, it is also necessary to pay attention to the values that will be given in each learning process. This is because the aim of education is not only human development, apart from science and technology, but also development from the faith and piety side, so that it can optimize the potential that is possessed both cognitively and socio-emotionally. So the aim of this research is to develop teaching materials based on differentiated learning with an Islamic values approach in the Differential Calculus course. This research uses a Research and Development approach. The development model used is the ADDIE model. Limited trials showed that the teaching materials developed obtained a percentage of 85% (very suitable) for use. There is differentiation in processes, material content and learning products and integration of Islamic values in the teaching materials developed.</p> Novi Andri Nurcahyono Aritsya Imswatama Arif Yudianto Copyright (c) 2024 Novi Andri Nurcahyono, Aritsya Imswatama, Arif Yudianto https://creativecommons.org/licenses/by-sa/4.0 2024-11-19 2024-11-19 4 2 1056 1065 10.22219/raden.v4i2.33373 Development of SSIBL e-modules on ecology and biodiversity materials to improve critical thinking and motivation https://ejournal.umm.ac.id/index.php/raden/article/view/33775 <p>The development of SSIBL-based E-modules is motivated by the importance of critical thinking skills and learning motivation in science learning that must be possessed by students. It was found that the limited teaching materials used as well as critical thinking skills and student learning motivation were still in the low category in science learning. This study aims to test the effectiveness and feasibility of SSIBL-based E-modules on ecology and biodiversity material for Indonesian junior high school students, especially at SMPN 23 Pekanbaru. The type of research used is development research with the ADDIE method. The results of the validation of the SSIBL-based E-module assessment by material experts obtained an average score of 3.72 with a very feasible category. The results of the assessment validation by pedagogical experts amounted to 3.97 with a very feasible category. The results of the assessment validation by media experts amounted to 3.95 with a very feasible category. The effectiveness of the E-module with the MANOVA test obtained a sig value of 0.000. This means that there are differences in critical thinking skills and learning motivation between the experimental class using the SSIBL-based E-module and the control class that does not use the SSIBL-based E-module. Based on the results of this SSIBL-based E-module research, it is recommended that it can be used to improve students' critical thinking skills and learning motivation.</p> Anggi Kusumasari Evi Suryawati Lenny Anwar Copyright (c) 2024 Anggi Kusumasari, Evi Suryawati, Lenny Anwar https://creativecommons.org/licenses/by-sa/4.0 2024-11-21 2024-11-21 4 2 1066 1082 10.22219/raden.v4i2.33775