ANALISIS DAMPAK PENGGUNAAN GADGET (SMARTPHONE) TERHADAP KEPRIBADIAN DAN KARAKTER (KEKAR) PESERTA DIDIK DI SMA NEGERI 9 MALANG

Fahdian Rahmandani, Agus Tinus, M Mansur Ibrahim


Abstract


ABSTRAK
Penggunaan gadget (smartphone) yang terlalu berlebihan dan tidak sewajarnya akan menimbulkan pengaruh terhadap kepribadian dan karakter peserta didik. Kepribadian peserta didik seharusnya menjadi perhatian khusus dalam menanamkan karakter kepada mereka. Karena antara kepribadian dan karakter tersebut akan sangat berpengaruh terhadap tumbuh-kembang peserta didik. Sehingga penelitian ini bertujuan untuk: (a) Mengetahui penggunaan gadget (smartphone) oleh peserta didik di SMA Negeri 9 Malang, (b) Mendeskripsikan kepribadian dan karakter peserta didik yang menggunakan gadget (smartphone) di SMA Negeri 9 Malang, dan (c) Mendeskripsikan solusi penggunaan gadget (smartphone) yang ideal oleh peserta didik di SMA Negeri 9 Malang. Penelitian ini menggunakan teknik penelitian deskriptif kualitatif. Dimana peneliti berusaha memberikan gambaran secara sistematis dan cermat berdasarkan fakta – fakta aktual dan sifat – sifat populasi tertentu. Penelitian ini bertujuan untuk memecahkan masalah – masalah aktual dan mengumpulkan data. Pengumpulan data diperoleh dengan teknik wawancara, angket, observasi dan dokumentasi. Adapun informan yang digali informasinya yakni Wakil Kepala Sekolah Bidang Kesiswaan, Guru PPKn, Guru Agama Islam, Guru BK, Guru IPS, Guru IPA
dan Siswa - siswi Kelas XI SMA Negeri 9 Malang. Berdasarkan penelitian yang telah dilakukan, diperoleh hasil sebagai berikut: (a) Hampir semua peserta didik di SMAN 9 Malang memiliki dan menggunakan gadget, khususnya smartphone. Rata-rata waktu peserta didik menggunakan gadgetnya selama 3 sampai lebih dari 7 jam untuk membuka media sosial. (b) Kepribadian peserta didik yang menggunakan gadget (smartphone) cenderung lebih pasif seperti individualis, tertutup, kurang peduli dengan sekitarnya dan rasa sosial dari anak kurang. Sedangkan karakternya memiliki kecenderungan lebih apatis, pola pikirnya cenderung irasional, mencari mudahnya saja dan kurang mempunyai simpati.
(c) Penggunaan gadget (smartphone) yang ideal yaitu dengan memberikan banyak pemahaman kepada peserta didik dan menerapkan program yang memiliki hubungan dengan penggunaan gadget (smartphone). Hasil penelitian yang diperoleh dapat disimpulkan sebagai berikut: (a) Semua peserta didik di SMAN 9 Malang menggunakan gadget (smartphone). (b) Terjadi penyimpangan kepribadian dan demoralisasi karakter peserta didik yang aktif menggunakan gadget (smartphone). (c) Solusi ideal yaitu dengan memberikan banyak pemahaman, dan sekolah sudah menerapkan program berbasis gadget (smartphone).
Kata Kunci : Analisis, Penggunaan Gadget (Smartphone), Kepribadian Karakter.
ABSTRACT
The use of gadgets (smartphone) which is too excessive and not reasonable will be impacting on the personality and character of students. Personality of students should be particular concern on instilling character for them. Because between the personality and the character will greatly affect the growth and development of students. Thus this research aims to: (a) Knowing the use of gadgets (smartphone) by students at State High School 9 Malang, (b) Describe the personality and character of students who use gadgets (smartphone) in State Senior High School 9 Malang, and (c) Explaining solutions use gadgets (smartphone) which is ideal by students at State Senior High School 9 Malang. This research uses techniques of research descriptive qualitative. Where researchers tried to give an idea systematically and meticulously based on actual facts and the characteristic of certain populations. This research aiming to solve the actual problems and collect the documents. collection of documents were obtained by interview, questionnaire, observation and documentation. As for informant who unearthed the information that is Vice Principal of Student, Teacher of PPKn, Teacher of Islamic Religious, Teacher of BK, Teacher IPS, Teacher of Science and Student Class XI of State Senior High School 9 Malang. Based on research that has been done, the results are as follows: (a) Almost all
the students at State Senior High School 9 Malang have and use gadgets, particularly smartphones. The average time students use the gadget for 3 to more than 7 hours to playing social media. (b) The personality of students who use gadgets (smartphone) tend to be more passive as individualistic and less concerned with the surroundings and the childs less has the social sense. While the characters have a tendency to be apathetic, the mindset is tends irrational, seeking ease and have less sympathy. (c) The use of gadgets (smartphone) ideal that is to give a lot of understanding to of students and implement programs that have a relationship with the use of gadgets (smartphone). The result of research obtained can be summed as follows: (a) All of students at State Senior
High School 9 Malang using gadgets (smartphone). (b) There is a personality disorder and demoralization of character for students active using gadgets (smartphone). (c) The ideal solution is to give a lot of understanding, and school has implemented a program the based of gadgets (smartphone).
Keywords: Analysis, Using Gadget (Smartphone), Character.


Keywords


Analysis, Using Gadget (Smartphone), Character

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DOI: https://doi.org/10.22219/jch.v3i1.7726 | Abstract views : 335 | PDF views : 87

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