Learning history through web scraping and Tableau public: Is it possible?
DOI:
https://doi.org/10.22219/raden.v2i2.22410Keywords:
Historical Education, National Heroes, Web Scraping, Visualization, TableauAbstract
Learning history has a central role in cultivating patriotism and nationalism value for students. Various countries have placed historical education as a crucial part of national education. It is due to the belief that historical education materials can develop the nature and character of the nation's young generation. Technological developments make it easier for us to create innovative media, such as web scraping. Learning history with proper media can foster students' motivation to understand the content, such as the names and roles of national heroes. Web scraping is used to collect data from sites related to 60 national heroes and their places of birth. The data is then processed and visualized in Tableau Public. The result shows that the learning media can be categorized as good (53%). The respondent stated that the history learning media is very useful (67%). Meanwhile, regarding the effectiveness of the linkage feature between the data in the visualization, all respondents stated is good.
Downloads
References
Ainina, I. A. (2014). Pemanfaatan media audio visual sebagai sumber pembelajaran sejarah. Indonesian Journal of History Education, 3(1), 40–45. https://journal.unnes.ac.id/sju/index.php/ijhe/ article/view/3909
Arta, A., Afriyantari, D., & Putri, P. (2020). Game edukasi pembelajaran sejarah berdirinya Indonesia untuk sekolah dasar. Emitor: Jurnal Teknik Elektro, 20(2), 91–95. https://doi.org/10.23917/ EMITOR.V20I02.9085
Awgichew, S., & Ademe, E. (2022). History education for nation-building in Ethiopia, Germany, Rwanda, South Africa, Switzerland, and USA: A comparative analysis. Cogent Education, 9(1). https://doi.org/10.1080/2331186X.2022.2113210
Batt, S., Grealis, T., Harmon, O., & Tomolonis, P. (2020). Learning Tableau: A data visualization tool. Journal of Economic Education, 51(3–4), 317–328. https://doi.org/10.1080/00220485.2020.1804503
Dogucu, M., & Çetinkaya-Rundel, M. (2021). Web scraping in the statistics and data science curriculum: Challenges and opportunities. Journal of Statistics Education, 29(1), 112–122. https://doi. org/10.1080/10691898.2020.1787116
Ekadiansyah, E. (2015). Implementasi aplikasi pembelajaran mengenal Pahlawan Nasional Indonesia berbasis multimedia. Seminar Nasional Teknologi Informasi dan Multimedia 2015, 55–60. https://ojs.amikom.ac.id/index.php/semnasteknomedia/article/view/1053
Firdaus, A. F., Maryuni, Y., & Nurhasanah, A. (2021). Pengembangan infografis berbasis Android sebagai media pembelajaran sejarah (Materi sejarah Revolusi Indonesia). Candrasangkala: Jurnal Pendidikan dan Sejarah, 7(1), 23–33. https://doi.org/10.30870/CANDRASANGKALA.V7I1.11417
Flores, V. A., Permatasari, P. A., & Jasa, L. (2020). Penerapan web scraping sebagai media pencarian dan menyimpan artikel ilmiah secara otomatis berdasarkan keyword. Majalah Ilmiah Teknologi Elektro, 19(2), 157. https://doi.org/10.24843/mite.2020.v19i02.p06
Ikram, M., Umar, M., & Haikal, M. (2022). Penerapan model pembelajaran student facilitator and explaining berbantu media catur dalam meningkatkan keaktifan belajar siswa pada pembelajaran sejarah di SMAN 1 Ingin Jaya. JIM: Jurnal Ilmiah Mahasiswa Pendidikan Sejarah, 7(3), 129–133. https:// doi.org/10.24815/JIMPS.V7I3.20984
Jaskułowski, K., Majewski, P., & Surmiak, A. (2018). Teaching the nation: History and nationalism in Polish school history education. British Journal of Sociology of Education, 39(1), 77–91. https://doi. org/10.1080/01425692.2017.1304205
Kuswono, K., & Khaeroni, C. (2017). Pengembangan modul sejarah pergerakan Indonesia terintegrasi nilai karakter religius. Historia, 5(1), 31. https://doi.org/10.24127/hj.v5i1.730
Lindner, C., Rienow, A., & Jürgens, C. (2019). Augmented Reality applications as digital experiments for education – An example in the Earth-Moon System. Acta Astronautica, 161, 66–74. https://doi.org/10.1016/J.ACTAASTRO.2019.05.025
Malazonia, D., Macharashvili, T., Maglakelidze, S., & Chiabrishvili, N. (2021). Developing students’ intercultural values and attitudes through history education in monocultural school environments (Georgian-language school case study). Intercultural Education, 32(5), 508–524. https://doi.org/ 10.1080/14675986.2021.1966267
Mustika, N., & Wahyuningsih, P. (2020). Penerapan metode direct search pada sistem informasi sejarah pahlawan Sulawesi Selatan berbasis Android. Jurnal Electro Luceat, 6(1), 102–108. https://doi.org/10.32531/JELEKN.V6I1.211
Nolan, D., & Perrett, J. (2016). Teaching and learning data visualization: Ideas and assignments. American Statistician, 70(3), 260–269. https://doi.org/10.1080/00031305.2015.1123651
Nordgren, K. (2016). How to do things with history: Use of history as a link between historical consciousness and historical culture. Theory and Research in Social Education, 44(4), 479–504. https:// doi.org/10.1080/00933104.2016.1211046
Qian, L., Xu, B., & Chen, D. (2017). Does history education promote nationalism in China? A ‘limited effect’ explanation. Journal of Contemporary China, 26(104), 199–212. https://doi.org/10.1080/10670564. 2016.1223103
Saidillah, A. (2018). Kesulitan peserta didik dalam proses pembelajaran sejarah. Jurnal Pendidikan Sejarah Indonesia, 1(2), 214–235. https://doi.org/10.17977/UM0330V1I2P214-235
Samsudin, S., Irawan, M. D., & Harahap, A. H. (2019). Mobile app education gangguan pencernaan manusia berbasis multimedia menggunakan Adobe Animate CC. Jurnal Teknologi Informasi, 3(2), 141. https://doi.org/10.36294/jurti.v3i2.1009
Sant, E. (2021). National myths and democratic history education: secondary students’ discursive construction of Catalan nationhood. Pedagogy, Culture and Society, 29(2), 173–191. https://doi.org/10. 1080/14681366.2019.1703793
Santosa, F. H. (2012). Pengaruh model pembelajaran dan kemampuan berpikir kritis terhadap hasil belajar sejarah siswa di SMA Negeri 1 Pandeglang. Jurnal Teknologi Pendidikan, 20(1), 13–27. https:// doi.org/10.1016/j.ejmech.2012.04.015
Senoprabowo, A., & Hasyim, N. (2013). Imersifitas game untuk pembelajaran sejarah. VISUALITA, 5(1), 28–43. https://doi.org/10.33375/VSLT.V5I1.1102
Setianingrum, M. (2017). Penggunaan variasi media ajar terhadap 3 gaya belajar siswa dalam pembelajaran Bahasa Jepang. JAPANEDU: Jurnal Pendidikan Dan Pengajaran Bahasa Jepang, 2(1), 1–8. https://doi.org/10.17509/JAPANEDU.V2I1.6561
Seto, M. H. N., Listyorini, T., & Susanto, A. (2015). Pengenalan pahlawan Indonesia berbasis augmented reality dengan marker uang Indonesia. Prosiding SNATIF, 0(0), 43–50. https://jurnal. umk.ac.id/index.php/SNA/article/view/302
Stoddard, J. (2022). Difficult knowledge and history education. Pedagogy, Culture and Society, 30(3), 383–400. https://doi.org/10.1080/14681366.2021.1977982
Utomo, A. B. (2016). Aplikasi tebak gambar pahlawan dan candi indonesia menggunakan metode Linear Congruent Method (LCM) [Universitas Nusantara PGRI Kediri]. http://simki.unpkediri.ac.id/detail/ 11.1.03.02.0026
Wibowo, A. T., Butar-Butar, F. T. S., & Ali, N. (2021). Perancangan aplikasi pengenalan pahlawan Indonesia berbasis Android. Jurnal Riset dan Aplikasi Mahasiswa Informatika (JRAMI), 2(02), 197–204. https://doi.org/10.30998/JRAMI.V2I02.778
Yondra, A. S., Triyanto, D., & Bahri, S. (2022). Implementasi web scraping untuk mengumpulkan informasi produk dari situs e-commerce dan marketplace dengan teknik pemrosesan paralel. Coding : Jurnal Komputer dan Aplikasi, 10(01), 93–102. https://10.26418/coding.v10i01.52722
![](https://ejournal.umm.ac.id/public/journals/98/submission_22410_20142_coverImage_en_US.png)
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2022 Joko Ade Nursiyono, Peni Meivita
![Creative Commons License](http://i.creativecommons.org/l/by-sa/4.0/88x31.png)
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
Authors who publish with Research and Development in Education agree to the following terms:
- For all articles published in the Research and Development in Education, copyright is retained by the authors. Authors give permission to the publisher to announce the work with conditions. When the manuscript is accepted for publication, the authors agree to the automatic transfer of non-exclusive publishing rights to the publisher.
- Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under a Creative Commons Attribution-ShareAlike 4.0 International License that allows others to share the work with an acknowledgment of the work's authorship and initial publication in this journal.
- Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgment of its initial publication in this journal.
- Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work (See The Effect of Open Access).
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.