Pelatihan kontrol diri untuk mengurangi kecenderungan internet gaming disorder pada anak usia sekolah
DOI:
https://doi.org/10.22219/jipt.v7i1.7837Abstract
Abstrak. Pada zaman yang semakin canggih ini penggunaan gadget tidak terbatas pada kalangan orang dewasa saja melainkan anak-anak juga telah menggunakan gadget. Gadget digunakan untuk membantu memenuhi segala kebutuhan salah satunya adalah kebutuhan mencari hiburan dengan bermain game, yang dengan mudah bisa dimainkan dengan menggunakan internet. Penggunaan internet untuk bermain game secara terus menerus dan mengakibatkan dampak negatif bagi dirinya akan menyebabkan internet gaming disorder. Tingginya tingkat internet gaming disorder pada anak dapat diatasi, salah satunya dengan memberikan pelatihan kontrol diri. Penelitian ini bertujuan untuk memberikan pelatihan konrol diri sebagai metode eksperimen dalam mengurangi tingkat internet gaming disorder pada anak usia sekolah serta melihat seberapa besar pengaruh perlakuan pada tingkat internet gaming disorder. Penelitian ini merupakan penelitian eksperimen dengan desain control group pre-test post-test. Penelitian ini dilakukan pada 12 orang anak usia sekolah 9-11 tahun dengan menggunakan teknik purposive sampling yang terbagi menjadi 2 grup. Hasil penelitian menunjukkan adanya pengaruh signifikan pelatihan kontrol diri terhadap tingkat internet gaming disorder (p = 0,04 dimana nilai p < 0,05). Dengan begitu, pelatihan kontrol diri dapat menurunkan internet gaming disorder pada anak usia sekolah.
Kata kunci: Internet Gaming Disorder, Pelatihan Kontrol Diri, Anak Usia Sekolah
Abstract. In this particular sophisticated era, the use of gadget is not limited only within the reach of the adults but also children for the sake of fulfilling many of the needs which one of it happened to be the need of entertainment through internet gaming. The use of internet for playing games continuously with its negative effect will lead to an Internet Gaming Disorder. High level of Internet Gaming Disorder can be overcome, one of it would be by giving a self-control training. This research aims to apply a self-control training as an experimental method to reduce the level of Internet Gaming Disorder in children as well as sighting at how much of an impact the intervention will be on the level of IGD. This research is experimental with control group pre-test post-test design. 12 children with the age of 9-11 will be chosen as participants through purposive sampling technique. The result of this research showed that there is a significant impact of a self-control training towards the level of igd (p = 0.04). With that being said, self-control training is capable of reducing the level of igd in children.
Keyword: Internet Gaming Disorder, Self-control training, Schooler
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