Development of practicum-based mobile augmented reality through the group investigation model to improve students' creative thinking

Authors

  • Wiwi Wikanta Department of Biology Education, Faculty of Teacher Training and Education, Universitas Muhammadiyah Surabaya, Indonesia
  • Peni Suharti Department of Biology Education, Faculty of Teacher Training and Education, Universitas Muhammadiyah Surabaya, Indonesia
  • A. Asy’ari Department of Biology Education, Faculty of Teacher Training and Education, Universitas Muhammadiyah Surabaya, Indonesia

DOI:

https://doi.org/10.22219/jpbi.v9i2.26316

Keywords:

Augmented reality, biology practicum, creative thinking skills, group investigation model

Abstract

Students' creative thinking skills need to be developed, one of which is through learning. This research was aimed to produce Augmented Reality (AR) media based on Group Investigation (GI) practice models on various living things to improve students' creative thinking skills. This research and development using the 4-D model. However, it only reached the Develop stage. The population of this study was students of SMA Muhammadiyah 10 Surabaya in the Science class, with 37 students in each class. This study collected data through validation tests, pre-tests, post-tests, observation sheets for creative thinking skills, questionnaires, and student responses. The data analysis technique used is qualitative and quantitative descriptive. The results of development research carried out by researchers related to Mobile AR media with display aspects with 17 indicators obtaining good category. Whereas in the programming aspect, seven indicators are good category. So, the Mobile AR media validation results are good category. Biological material in the application with AR with content aspects with eight indicators are very good category. Whereas in the learning aspect, which consists of 16 indicators, in the good/valid category. The material in this category is worthy of being tested in the field. Based on descriptive statistics, the pre-test and post-test proved to be higher. We discuss these results and its implications.

Downloads

Download data is not yet available.

References

Akpur, U. (2020). Critical, reflective, creative thinking and their reflections on academic achievement. Thinking Skills and Creativity, 37. https://doi.org/10.1016/j.tsc.2020.100683

Alalwan, N., Cheng, L., Al-Samarraie, H., Yousef, R., Ibrahim Alzahrani, A., & Sarsam, S. M. (2020). Challenges and prospects of virtual reality and augmented reality utilization among primary school teachers: A developing country perspective. Studies in Educational Evaluation, 66(March), 100876. https://doi.org/10.1016/j.stueduc.2020.100876

Albar, S. B., & Southcott, J. E. (2021). Problem and project-based learning through an investigation lesson: Significant gains in creative thinking behaviour within the Australian foundation (preparatory) classroom. Thinking Skills and Creativity, 41(April), 100853. https://doi.org/10.1016/j.tsc.2021.100853

Ameri, G., Rankin, A., Baxter, J. S. H., Moore, J., Ganapathy, S., Peters, T. M., & Chen, E. C. S. (2019). Development and evaluation of an augmented reality ultrasound guidance system for spinal anesthesia: Preliminary results. Ultrasound in Medicine and Biology, 45(10), 2736–2746. https://doi.org/10.1016/j.ultrasmedbio.2019.04.026

Arulanand, N., RameshBabu, A., & Rajesh, P. K. (2020). Enriched learning experience using augmented reality framework in engineering education. Procedia Computer Science, 172(2019), 937–942. https://doi.org/10.1016/j.procs.2020.05.135

Ayyildiz, P., & Yilmaz, A. (2021). Moving the Kaleidoscope’ to see the effect of creative personality traits on creative thinking dispositions of preservice teachers: The mediating effect of creative learning environments and teachers’ creativity fostering behavior. Thinking Skills and Creativity, 41(June), 100879. https://doi.org/10.1016/j.tsc.2021.100879

Bakker, M. D. J., Boonstra, N., Nijboer, T. C. W., Holstege, M. S., Achterberg, W. P., & Chavannes, N. H. (2020). The design choices for the development of an augmented reality game for people with visuospatial neglect. Clinical EHealth, 3, 82–88. https://doi.org/10.1016/j.ceh.2020.11.003

Berestova, A., Ermakov, D., Aitbayeva, A., Gromov, E., & Vanina, E. (2021). Social networks to improve the creative thinking of students: How does it works? Thinking Skills and Creativity, 41(July), 100912. https://doi.org/10.1016/j.tsc.2021.100912

Bhushan, S., Anandasabapathy, S., & Shukla, R. (2018). Use of augmented reality and virtual reality technologies in endoscopic training. Clinical Gastroenterology and Hepatology, 16(11), 1688–1691. https://doi.org/10.1016/j.cgh.2018.08.021

Buentello-Montoya, D. A., Lomelí-Plascencia, M. G., & Medina-Herrera, L. M. (2021). The role of reality enhancing technologies in teaching and learning of mathematics. Computers and Electrical Engineering, 94(July), 107287. https://doi.org/10.1016/j.compeleceng.2021.107287

Çakır, R., Korkmaz, Ö., İdil, Ö., & Uğur Erdoğmuş, F. (2021). The effect of robotic coding education on preschoolers’ problem solving and creative thinking skills. Thinking Skills and Creativity, 40(March). https://doi.org/10.1016/j.tsc.2021.100812

Che Dalim, C. S., Sunar, M. S., Dey, A., & Billinghurst, M. (2020). Using augmented reality with speech input for non-native children’s language learning. International Journal of Human Computer Studies, 134, 44–64. https://doi.org/10.1016/j.ijhcs.2019.10.002

Chen, P. Z., Chang, T. C., & Wu, C. L. (2020). Effects of gamified classroom management on the divergent thinking and creative tendency of elementary students. Thinking Skills and Creativity, 36, 100664. https://doi.org/10.1016/j.tsc.2020.100664

Chen, R., Droux, M., Goyer, A., Hirel, B., Hodges, M., Issakidis-Bourguet, E., Jacquot, J. P., De Lamotte, F., Lemaire, S. D., Lemaire-Chamley, M., Miginiac-Maslow, M., Sugiyama, T., Suzuki, A., & Vidal, J. (2021). Scientific contributions of Pierre Gadal and his lab—A tribute to Pierre Gadal (1938–2019). In Advances in Botanical Research (1st ed., Vol. 100). Elsevier Ltd. https://doi.org/10.1016/bs.abr.2021.01.012

Cheng, Y. (2020). Edge caching and computing in 5G for mobile augmented reality and haptic internet. Computer Communications, 158, 24–31. https://doi.org/10.1016/j.comcom.2020.04.054

Chytas, D., Johnson, E. O., Piagkou, M., Mazarakis, A., Babis, G. C., Chronopoulos, E., Nikolaou, V. S., Lazaridis, N., & Natsis, K. (2020). The role of augmented reality in anatomical education: An overview. Annals of Anatomy, 229, 151463. https://doi.org/10.1016/j.aanat.2020.151463

Collins-Jones, L. H., Cooper, R. J., Bulgarelli, C., Blasi, A., Katus, L., McCann, S., Mason, L., Mbye, E., Touray, E., Ceesay, M., Moore, S. E., Lloyd-Fox, S., & Elwell, C. E. (2021). Longitudinal infant fNIRS channel-space analyses are robust to variability parameters at the group-level: An image reconstruction investigation. NeuroImage, 237(April), 118068. https://doi.org/10.1016/j.neuroimage.2021.118068

Conley, Q., Atkinson, R. K., Nguyen, F., & Nelson, B. C. (2020). MantarayAR: Leveraging augmented reality to teach probability and sampling. Computers and Education, 153(April), 103895. https://doi.org/10.1016/j.compedu.2020.103895

Dastmard, M. H., Ansari, R., & Rouhi, S. (2021). Prediction of axial young’s modulus of epoxy matrix reinforced by group-IV nanotube: A finite element investigation. Mechanics of Materials, 157(July 2020), 103819. https://doi.org/10.1016/j.mechmat.2021.103819

Do, H. N., Shih, W., & Ha, Q. A. (2020). Effects of mobile augmented reality apps on impulse buying behavior: An investigation in the tourism field. Heliyon, 6(8), e04667. https://doi.org/10.1016/j.heliyon.2020.e04667

Dou, X., Li, H., & Jia, L. (2021). The linkage cultivation of creative thinking and innovative thinking in dance choreography. Thinking Skills and Creativity, 41(July), 100896. https://doi.org/10.1016/j.tsc.2021.100896

Dumas, D. G., Dong, Y., & Leveling, M. (2021). The zone of proximal creativity: What dynamic assessment of divergent thinking reveals about students’ latent class membership. Contemporary Educational Psychology, 67(September), 102013. https://doi.org/10.1016/j.cedpsych.2021.102013

Gajda, A., & Gralewski, J. (2021). Attention effect on student’s creative self-efficacy and the role of gender. Thinking Skills and Creativity, 41(July), 100892. https://doi.org/10.1016/j.tsc.2021.100892

Groyecka-Bernard, A., Karwowski, M., & Sorokowski, P. (2021). Creative thinking components as tools for reducing prejudice: Evidence from experimental studies on adolescents. Thinking Skills and Creativity, 39, 100779. https://doi.org/10.1016/j.tsc.2020.100779

Guan, M. (2021). The role of classical music in the creative thinking of university students. Thinking Skills and Creativity, 41(July), 100925. https://doi.org/10.1016/j.tsc.2021.100925

Harun, Tuli, N., & Mantri, A. (2020). Experience Fleming’s rule in electromagnetism using augmented reality: Analyzing impact on students learning. Procedia Computer Science, 172(2019), 660–668. https://doi.org/10.1016/j.procs.2020.05.086

Heidari Soreshjani, M., & Jahangirian, A. (2021). An investigation on winglet design with limited computational cost, using an efficient optimization method. Aerospace Science and Technology, 117, 106957. https://doi.org/10.1016/j.ast.2021.106957

Herbert, V. M., Perry, R. J., LeBlanc, C. A., Haase, K. N., Corey, R. R., Giudice, N. A., & Howell, C. (2021). Developing a smartphone app with augmented reality to support virtual learning of nursing students on heart failure. Clinical Simulation in Nursing, 54, 77–85. https://doi.org/10.1016/j.ecns.2021.02.003

Huang, N. tang, Chang, Y. shan, & Chou, C. hui. (2020). Effects of creative thinking, psychomotor skills, and creative self-efficacy on engineering design creativity. Thinking Skills and Creativity, 37(March), 100695. https://doi.org/10.1016/j.tsc.2020.100695

Ibán, R., Marcos, S., López, V., Teresa, M., González, D., & Phillips-silver, J. (2020). Promoting children ’ s creative thinking through reading and writing in a cooperative learning classroom. Thinking Skills and Creativity, 36(April), 100663. https://doi.org/10.1016/j.tsc.2020.100663

Ibáñez, M. B., Uriarte Portillo, A., Zatarain Cabada, R., & Barrón, M. L. (2020). Impact of augmented reality technology on academic achievement and motivation of students from public and private Mexican schools. A case study in a middle-school geometry course. Computers and Education, 145, 103734. https://doi.org/10.1016/j.compedu.2019.103734

Ibrahim, Z., & Money, A. G. (2019). Computer mediated reality technologies: A conceptual framework and survey of the state of the art in healthcare intervention systems. Journal of Biomedical Informatics, 90(June 2018), 103102. https://doi.org/10.1016/j.jbi.2019.103102

Ivanov, I. I., Baranov, A. M., Talipov, V. A., Mironov, S. M., Akbari, S., Kolesnik, I. V., Orlova, E. D., & Napolskii, K. S. (2021). Investigation of catalytic hydrogen sensors with platinum group catalysts. Sensors and Actuators, B: Chemical, 346(July), 130515. https://doi.org/10.1016/j.snb.2021.130515

Jakubina, P., Casulli, C., Fromont, A., Dupont, G., & Moreau, T. (2020). Maladie de Rosai-Dorfman: deux cas d’atteintes neurologiques diverses et d’évolution favorable. Revue Neurologique, 176, S59. https://doi.org/10.1016/j.neurol.2020.01.189

Jugembayeva, B., & Murzagaliyeva, A. (2021). Creative thinking as a driver for students’ transition to university 4.0 model. Thinking Skills and Creativity, 41(June), 100919. https://doi.org/10.1016/j.tsc.2021.100919

Kaplan Sayi, A., & Akgul, S. (2021). Psychometric properties of guiding creative thinking competency scale. Thinking Skills and Creativity, 40(November 2020), 100811. https://doi.org/10.1016/j.tsc.2021.100811

Kou, K., Zhou, W., Chen, S., & Gao, J. (2021). Mechanism investigation of carboxyl functional groups catalytic oxidation in coal assisted water electrolysis cell. Energy, 226, 120243. https://doi.org/10.1016/j.energy.2021.120243

Krause, V., Goncalo, J. A., & Tadmor, C. T. (2021). Divine inhibition: Does thinking about God make monotheistic believers less creative? Organizational Behavior and Human Decision Processes, 164, 158–178. https://doi.org/10.1016/j.obhdp.2021.03.001

Kustov, L. M., & Kustov, A. L. (2021). IR spectroscopic investigation of internal silanol groups in different zeolites with pentasil structure. Mendeleev Communications, 31(4), 526–528. https://doi.org/10.1016/j.mencom.2021.07.030

Kwangmuang, P., Jarutkamolpong, S., Sangboonraung, W., & Daungtod, S. (2021). The development of learning innovation to enhance higher order thinking skills for students in Thailand junior high schools. Heliyon, 7(6), e07309. https://doi.org/10.1016/j.heliyon.2021.e07309

Li, J., Zhao, J., Zhang, M., Cui, Y., & Kou, D. (2021). Bonding mechanism on TGDDM/CF and the influences of functional groups and interfacial water: An MD and DFT investigation. Applied Surface Science, 538(October 2020), 148049. https://doi.org/10.1016/j.apsusc.2020.148049

Lichters, M., Möslein, R., Sarstedt, M., & Scharf, A. (2021). Segmenting consumers based on sensory acceptance tests in sensory labs, immersive environments, and natural consumption settings. Food Quality and Preference, 89(November 2020). https://doi.org/10.1016/j.foodqual.2020.104138

Liu, C., Ye, H., Kuang, J., Ren, G., Shen, Q., Xie, H., Lei, Q., & Fang, W. (2021). Investigation of interfacial composition and thermodynamic stability of 14-n-14/alcohol/oil/water microemulsions by dilution method. Journal of Molecular Liquids, 336, 116333. https://doi.org/10.1016/j.molliq.2021.116333

Liu, R., Li, S., Yang, B., Chen, L., Ge, Q., Xiong, G., Yu, H., Wu, M., & Zhang, W. (2021). Investigation of the antioxidant capacity of cell-free extracts from Lactobacillus plantarum NJAU-01 obtained by different cell disruption methods. Lwt, 152(November 2020), 112393. https://doi.org/10.1016/j.lwt.2021.112393

Liu, T., Yu, X., Liu, M., Wang, M., Zhu, X., & Yang, X. (2021). A mixed method evaluation of an integrated course in improving critical thinking and creative self-efficacy among nursing students. Nurse Education Today, 106(1), 105067. https://doi.org/10.1016/j.nedt.2021.105067

López-Faican, L., & Jaen, J. (2020). EmoFindAR: Evaluation of a mobile multiplayer augmented reality game for primary school children. Computers and Education, 149, 103814. https://doi.org/10.1016/j.compedu.2020.103814

López-Labrador, F. X., Brown, J. R., Fischer, N., Harvala, H., Van Boheemen, S., Cinek, O., Sayiner, A., Madsen, T. V., Auvinen, E., Kufner, V., Huber, M., Rodriguez, C., Jonges, M., Hönemann, M., Susi, P., Sousa, H., Klapper, P. E., Pérez-Cataluňa, A., Hernandez, M., … de Vries, J. J. C. (2021). Recommendations for the introduction of metagenomic high-throughput sequencing in clinical virology, part I: Wet lab procedure. Journal of Clinical Virology, 134. https://doi.org/10.1016/j.jcv.2020.104691

Luo, H., Yang, T., Kwon, S., Li, G., Zuo, M., & Choi, I. (2021). Performing versus observing: Investigating the effectiveness of group debriefing in a VR-based safety education program. Computers and Education, 175(February), 104316. https://doi.org/10.1016/j.compedu.2021.104316

Mao, L., Li, J., Zhang, S., Dong, S., Dun, S., Guo, X., Wang, L., & Zhang, J. (2021). Introducing thiophene and benzothiadiazole groups in triphenylamine-based organic dyes with rigidly fused π-bridge to design high-efficiency solar cells: A theoretical investigation. Solar Energy, 225(July), 323–332. https://doi.org/10.1016/j.solener.2021.07.032

Mourtzis, D., Siatras, V., Angelopoulos, J., & Panopoulos, N. (2020). An augmented reality collaborative product design cloud-based platform in the context of learning factory. Procedia Manufacturing, 45, 546–551. https://doi.org/10.1016/j.promfg.2020.04.076

Nagaoka, H., Ohtake, M., Shirai, N., Karouji, Y., Kayama, M., Daket, Y., Hasebe, N., & Ebihara, M. (2021). Investigation of the source region of the lunar-meteorite group with the remote sensing datasets: Implication for the origin of mare volcanism in Mare Imbrium. Icarus, 370(September), 114690. https://doi.org/10.1016/j.icarus.2021.114690

Nakamura, H., Iwamori, H., Nakagawa, M., Shibata, T., Kimura, J. I., Miyazaki, T., Chang, Q., Vaglarov, B. S., Takahashi, T., & Hirahara, Y. (2019). Geochemical mapping of slab-derived fluid and source mantle along Japan arcs. Gondwana Research, 70. 36–49. https://doi.org/10.1016/j.gr.2019.01.007

Navarro Ramón, L., & Chacón-López, H. (2021). The impact of musical improvisation on children’s creative thinking. Thinking Skills and Creativity, 40(April). https://doi.org/10.1016/j.tsc.2021.100839

Nezhad, H. Y., Wang, X., Court, S. D., Thapa, B., & Erkoyuncu, J. A. (2020). Development of an augmented reality equipped composites bonded assembly and repair for aerospace applications. IFAC-PapersOnLine, 53(3), 209–215. https://doi.org/10.1016/j.ifacol.2020.11.034

Orciuoli, F., Orciuoli, F. J., & Peduto, A. (2020). A mobile clinical DSS based on augmented reality and deep learning for the home cares of patients afflicted by bedsores. Procedia Computer Science, 175(2019), 181–188. https://doi.org/10.1016/j.procs.2020.07.028

Pan, Y., Chen, C., Li, D., Zhao, Z., & Hong, J. (2021). Augmented reality-based robot teleoperation system using RGB-D imaging and attitude teaching device. Robotics and Computer-Integrated Manufacturing, 71(October 2020), 102167. https://doi.org/10.1016/j.rcim.2021.102167

Park, K. B., Choi, S. H., Kim, M., & Lee, J. Y. (2020). Deep learning-based mobile augmented reality for task assistance using 3D spatial mapping and snapshot-based RGB-D data. Computers and Industrial Engineering, 146, 106585. https://doi.org/10.1016/j.cie.2020.106585

Park, K. H., Jeong, M. H., Lee, M. G., Ko, J. S., Sim, D. S., Yoon, N. S., Yoon, H. J., Hong, Y. J., Kim, K. H., Park, H. W., Kim, J. H., Ahn, Y., Cho, J. G., Park, J. C., & Kang, J. C. (2011). What is the optimal duration of triple anti-platelet therapy in patients with acute myocardial infarction undergoing drug-eluting stent implantation? Journal of Cardiology, 57(1), 53–60. https://doi.org/10.1016/j.jjcc.2010.10.002

Philippe, S., Souchet, A. D., Lameras, P., Petridis, P., Caporal, J., Coldeboeuf, G., & Duzan, H. (2020). Multimodal teaching, learning and training in virtual reality: A review and case study. Virtual Reality and Intelligent Hardware, 2(5), 421–442. https://doi.org/10.1016/j.vrih.2020.07.008

Radianti, J., Majchrzak, T. A., Fromm, J., & Wohlgenannt, I. (2020). A systematic review of immersive virtual reality applications for higher education: Design elements, lessons learned, and research agenda. Computers and Education, 147, 103778. https://doi.org/10.1016/j.compedu.2019.103778

Redifer, J. L., Bae, C. L., & Zhao, Q. (2021). Self-efficacy and performance feedback: Impacts on cognitive load during creative thinking. Learning and Instruction, 71(October), 101395. https://doi.org/10.1016/j.learninstruc.2020.101395

Sahin, D., & Yilmaz, R. M. (2020). The effect of Augmented Reality Technology on middle school students’ achievements and attitudes towards science education. Computers and Education, 144, 103710. https://doi.org/10.1016/j.compedu.2019.103710

Said-Metwaly, S., Van den Noortgate, W., & Barbot, B. (2021). Torrance test of creative thinking-verbal, Arabic version: Measurement invariance and latent mean differences across gender, year of study, and academic major. In Thinking Skills and Creativity (Vol. 39, Issue November). Elsevier Ltd. https://doi.org/10.1016/j.tsc.2020.100768

Sajid, M., Stone, S. R., & Kaur, P. (2021). Transforming traditional nutrition paradigms with synthetic biology driven microbial production platforms. Current Research in Biotechnology, 3, 260–268. https://doi.org/10.1016/j.crbiot.2021.07.002

Soltani, P., & Morice, A. H. P. (2020). Augmented reality tools for sports education and training. Computers and Education, 155, 103923. https://doi.org/10.1016/j.compedu.2020.103923

Stone, R. C., Aviv, A., & Paus, R. (2021). Telomere dynamics and telomerase in the biology of hair follicles and their stem cells as a model for aging research. Journal of Investigative Dermatology, 141(4), 1031–1040. https://doi.org/10.1016/j.jid.2020.12.006

Sun, M., Wang, M., & Wegerif, R. (2020). Effects of divergent thinking training on students ’ scienti fi c creativity : The impact of individual creative potential and domain knowledge. Thinking Skills and Creativity, 37(June), 1–10. https://doi.org/10.1016/j.tsc.2020.100682

Taylor, L., Dyer, T., Al-Azzawi, M., Smith, C., Nzeako, O., & Shah, Z. (2022). Extended reality anatomy undergraduate teaching: A literature review on an alternative method of learning. Annals of Anatomy, 239, 151817. https://doi.org/10.1016/j.aanat.2021.151817

Tuli, N., & Mantri, A. (2020). Usability principles for augmented reality based kindergarten applications. Procedia Computer Science, 172(2019), 679–687. https://doi.org/10.1016/j.procs.2020.05.089

Uriel, C., Sergio, S., Carolina, G., Mariano, G., Paola, D., & Martín, A. (2020). Improving the understanding of basic sciences concepts by using virtual and augmented reality. Procedia Computer Science, 172, 389–392. https://doi.org/10.1016/j.procs.2020.05.165

Villaseñor Rodríguez, I. (2014). Publicaciones españolas para la fundamentación de un marco teórico sobre los estudios de usuarios de información. Investigación Bibliotecológica: Archivonomía, Bibliotecología e Información, 28(63), 223–257. https://doi.org/10.1016/s0187-358x(14)72581-x

Wang, C., Xing, Y., Xia, Y., Zhang, R., Wang, S., Shi, K., Tan, J., & Gui, X. (2021). Investigation of interactions between oxygen-containing groups and water molecules on coal surfaces using density functional theory. Fuel, 287(October), 119556. https://doi.org/10.1016/j.fuel.2020.119556

Wang, S., Du, K., Song, N., Zhao, D., Feng, D., & Tu, Z. (2020). Study on the adaptability of augmented reality smartglasses for astigmatism based on holographic waveguide grating. Virtual Reality and Intelligent Hardware, 2(1), 79–85. https://doi.org/10.1016/j.vrih.2019.12.003

Williams, R., Erkoyuncu, J. A., Masood, T., & Vrabic, R. (2020). Augmented reality assisted calibration of digital twins of mobile robots. IFAC-PapersOnLine, 53(3), 203–208. https://doi.org/10.1016/j.ifacol.2020.11.033

Xiao, M., Feng, Z., Yang, X., Xu, T., & Guo, Q. (2020). Multimodal interaction design and application in augmented reality for chemical experiment. Virtual Reality and Intelligent Hardware, 2(4), 291–304. https://doi.org/10.1016/j.vrih.2020.07.005

Yalcin, E., & Bilge, A. (2021). Investigating and counteracting popularity bias in group recommendations. Information Processing and Management, 58(5), 102608. https://doi.org/10.1016/j.ipm.2021.102608

Yang, J., & Zhao, X. (2021). The effect of creative thinking on academic performance: Mechanisms, heterogeneity, and implication. Thinking Skills and Creativity, 40(April 2021), 100831. https://doi.org/10.1016/j.tsc.2021.100831

Ye, J. Bin, Cai, J., Liu, X., Chen, Q. J., Zuo, Z. L., & He, B. Q. (2021). Experimental investigation of inclined RC pile groups under horizontal static and impact loads. Engineering Structures, 233(November 2020), 111846. https://doi.org/10.1016/j.engstruct.2020.111846

Yildiz, C., & Guler Yildiz, T. (2021). Exploring the relationship between creative thinking and scientific process skills of preschool children. Thinking Skills and Creativity, 39(December 2020), 100795. https://doi.org/10.1016/j.tsc.2021.100795

Yin, Z., Zhang, Q., Zhang, G., Mo, H., Zhou, G., & Fan, F. (2021). CFD investigations of interference effects of building groups with flat roofs on snow load. Cold Regions Science and Technology, 191(July), 103371. https://doi.org/10.1016/j.coldregions.2021.103371

Zhang, H., Sun, C., Liu, X., Gong, S., Yu, Q., & Zhou, Z. (2020). Boys benefit more from teacher support: Effects of perceived teacher support on primary students’ creative thinking. Thinking Skills and Creativity, 37(July). https://doi.org/10.1016/j.tsc.2020.100680

Zhang, J., Xin, B., Shan, C., Zhang, W., Dionysiou, D. D., & Pan, B. (2021). Roles of oxygen-containing functional groups of O-doped g-C3N4 in catalytic ozonation: Quantitative relationship and first-principles investigation. Applied Catalysis B: Environmental, 292(March), 120155. https://doi.org/10.1016/j.apcatb.2021.120155

Zhao, X., & Yang, J. (2021). Fostering creative thinking in the family: The importance of parenting styles. Thinking Skills and Creativity, 41(June), 100920. https://doi.org/10.1016/j.tsc.2021.100920

Zhou, X., Tang, L., Lin, D., & Han, W. (2020). Virtual & augmented reality for biological microscope in experiment education. Virtual Reality and Intelligent Hardware, 2(4), 316–329. https://doi.org/10.1016/j.vrih.2020.07.004

Zhu, L., Cao, Q., & Cai, Y. (2020). Development of augmented reality serious games with a vibrotactile feedback jacket. Virtual Reality and Intelligent Hardware, 2(5), 454–470. https://doi.org/10.1016/j.vrih.2020.05.005

Downloads

Published

2023-07-20

Issue

Section

Instructional Model